Richard Sirohi

As a passionate game industry professional, I have strategically brought interactive digital experiences to life, leveraging my expertise as a producer, creative manager, and animator. I’ve collaboratively developed award-winning game projects that not only achieved critical acclaim, but delivered substantial commercial success.

Whether working with established studios or startups, I take a design-first approach, leveraging my unique blend of skills in game development, project management, digital animation, and team building.

I strongly believe in the power of team morale and the importance of maintaining inspiration throughout the development process. From the early stages of prototyping to the smooth operation of the final game, I’m committed to effective management and fostering an environment where creativity thrives.

Based in: Metro Vancouver, Coquitlam, BC

ADDITIONAL LINKS AND INFORMATION

Project Management (2023) – UBC Sauder CBS

Vancouver, British Columbia

Diploma (2002) – Digital Character Animation, Animation Production

Oakville, Ontario

Degree B.A. (2000) – English Literature, Film, Critical Theory, Writing

Edmonton, Alberta

DESIGN VALUES: CREATE, PLAY, LEARN, GROW

CREATE

Prototyping
Game Essence
Design Sprints

PLAY

Experience & Fun
Risk & Reward
Flow

LEARN

Product Strategy
Design Features
UX Strategy

GROW

System Strategy
Data & Analysis
Rebuild
Communication

NOTABLE GAMES & PROJECTS

This game was released on October of 2024.

Title: MechWarrior – Clans
Genre:  Action, Shooter, Campaign
Developer: Piranha Games
Publisher: Enad Global 7
Release Date: October,  2024

Title: Space Marine
Genre: Shooter, Melee, 3rd Person
Developer: Relic Entertainment
Publisher: THQ
Release Date: 2011

Title: Company of Heroes
Genre: RTS
Developer: Relic Entertainment
Publisher: THQ
Release Date: 2006

Game Title: Deserts of Kharak (Homeworld)
Genre: RTS
Developer: Blackbird Interactive
Publisher: Gearbox
Release Date: 2016

Title: Warhammer 40K – Speed Freeks
Genre: Mobile, Freemium
Developer: Artcode Interactive
Publisher: Games Workshop
Release Date: 2017

Title: Everything or Nothing
Genre: Shooter, 3rd Person
Developer: Electronic Arts
Publisher: Electronic Arts
Release Date: 2003

View full list of games I’ve worked on – Moby Games.

STRATEGIC SKILLS: APPLIED, PRODUCTION, AND BUSINESS DEVELOPMENT

Interactive game development requires a multi-disciplinary set of skills and knowledge.

APPLIED TECHNOLOGY

Adobe Suite
Maya, Mel
3DS Max
Unity, C#
Unreal

PRODUCTION

Project Management, Animation Development,
Agile, Waterfall Strategies
Prototyping Strategy & Tactics
Team Leadership
Product Inception & Design
Art & Brand Development

DEVELOPMENT

Budget & Schedule
Stakeholder Relations
Player Fit
Community Success
Marketing

© 2025 RICHARD SIROHI  | Vancouver | Coquitlam | Canada | ALL RIGHTS RESERVED.